limit-map-size-x: 0 limit-map-size-y: 0 # Should the full image be saved when a map is rendered? save-full-image: false Changelog 3.0 - The From-Scratch Update map-global-limit: 0 map-player-limit: 0 # Maximum size in pixels for an image to be. # You can limit the maximum number of maps a player, or the whole server, can use with ImageOnMap. # Allows collection of anonymous statistics on plugin environment and usage # The statistics are publicly visible here: collect-data: true # Images rendered on maps consume Minecraft maps ID, and there are only 32 767 of them. # Available: en-US (default, fallback), fr-FR, ru-RU, de-DE, zh-CN, ja-JP. You can grant imageonmap.* to users, as this permission is a shortcut for all user permissions (excluding imageonmap.administrative, imageonmap.give and every permission with the prefix other that are intended for moderation usage). Negate a permission using a plugin manager to remove it, if you want to restrict this possibility to a set of users. We believe that in most cases, servers administrators want to give the availability to create images on maps to every player. imageonmap.explore for /maptool explore Īll permissions are by default granted to everyone, with the exception of imageonmap.administrative, imageonmap.give and the ones that used the suffix other.imageonmap.administrative for /maptool migrate. imageonmap.list for both /maptool list and /maptool explore./maptool list|get|delete|explore|update.the followings commands come with an extra permission imageonmap.CMDNAMEother:.You HAVE TO execute this command to retrieve all maps when you do such a migration. /maptool migrate migrates the old maps when you upgrade from IoM /maptool update allow to update a specific map.Permissions: imageonmap.update, imageonmap.updateother./maptool update AmauryPi:"A very cool map name" covered Will update AmauryPi's map and set it to covered./maptool update "A very cool map name" Will update the map named "A very cool map name".Can be used by a command block and by server console, if so the field Playername becomes mandatory.Update a specified map (the field PlayerName is optional, by default it will look in the command sender store) /givemap Vlammar AmauryPi:"A very cool map name" Same as above but will use AmauryPi's map store instead of the one of the player that runs the command./givemap Vlammar "A very cool map name" Will give the map named "A very cool map name" to the player Vlammar.Can be used by a command block and by server console (but you need to specify PlayerFrom).Give to a player a map from a player map store (if not specified will take from the player map store). Permissions: imageonmap.explore, imageonmap.list, plus imageonmap.get, imageonmap.rename and lete for actions into the GUI, for moderation usage imageonmap.exploreother, imageonmap.listother, imageonmap.getother, leteother.Maps can be renamed (for organization), deleted (but they won't render in game anymore!), or partially retrieved (for posters maps containing more than one map).An user can retrieve a map by left-clicking it, or manage it by right-clicking.A book is displayed too to see some usage statistics (maps created, quotas).Opens a GUI listing all the maps in a paginated view.Opens a GUI to see, retrieve and manage the user's maps, can be used to see other user's maps. Permission: imageonmap.new (or erender-legacy, but will be kept in the plugin).If you want a picture in one map, type resize after the link.You can use an URL shortener like tinyURL or bitly.The link must be complete, do not forget that the chat limit is 240 characters.This command can only be used by a player.Renders an image and gives a map to the player with it. Enjoy your picture! You can place it in an item frame to make a nice poster if you want.Type /tomap URL, where URL is a link to the picture you want to render (see the section below).Ensure that you have a free slot in your inventory, as ImageOnMap will give you a map.This plugin is a free software licenced under the CeCILL-B licence You can put your map in an item frame, or in multiple ones at once-ImageOnMap handles the placement for you!.Walls! As example a 1024x1024 picture will be cut in 16 maps. Big pictures will be cut automatically into several parts, to be rendered over multiple maps so they can cover whole.These images will be saved on your server and reloaded at restart.ImageOnMap allows you to load a picture from the Internet to a Minecraft map.
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